package com.example;

import android.os.Bundle;
import android.os.Handler;

import com.step.GameActivity;
import com.step.IGameView;
import com.step.Step;

public class BaseExample extends GameActivity implements IGameView{
	
	@Override
	protected void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		initialize(this);
	}

	@Override
	public void create() {
		Step.log(Step.TAG, "BaseExample.onCreate()");		
	}

	@Override
	public void dispose() {
		Step.log(Step.TAG, "BaseExample.onDispose()");
	}

	@Override
	public void pause() {
		Step.log(Step.TAG, "BaseExample.onPause()");
	}

	@Override
	public void resume() {
		Step.log(Step.TAG, "BaseExample.onResume()");
	}

	@Override
	public void update() {
		Step.log(Step.TAG, "BaseExample.onUpdate()");
	}

	@Override
	public Handler getInitialHandler() {
		// TODO Auto-generated method stub
		return null;
	}

	@Override
	public Runnable getInitialRunnable() {
		// TODO Auto-generated method stub
		return null;
	}

	@Override
	public Handler getUpdateHandler() {
		// TODO Auto-generated method stub
		return null;
	}

	@Override
	public Runnable getUpdateRunnable() {
		// TODO Auto-generated method stub
		return null;
	}
}
